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authorEric Anholt <[email protected]>2012-11-21 13:23:36 -0800
committerEric Anholt <[email protected]>2012-12-28 10:53:33 -0800
commitffdfafb06cf3ae468ceb3e504365016347f54bee (patch)
tree8f42084df572d7eddaabae112d338c3dc2637e04
parent6ccc505fc0bbd7aab3d14930d2d220bcdf2777de (diff)
i965: Add texrect scale parameters before pointers to ParameterValues.
If adding scale parameters during program compile caused a realloc of ParameterValues, then the driver uniform storage set up by _mesa_associate_uniform_storage() would point to potentially freed memory. Note that this uses TexturesUsed, which may change at runtime for GLSL when sampler uniforms change. This is a flaw in our handling of texrect in general, and not one I'm fixing currently. Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c21
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp2
3 files changed, 24 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index d7b240a8b9c..5bfdcca216b 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -143,9 +143,30 @@ brwProgramStringNotify(struct gl_context *ctx,
_tnl_program_string(ctx, target, prog);
}
+ brw_add_texrect_params(prog);
+
return true;
}
+void
+brw_add_texrect_params(struct gl_program *prog)
+{
+ for (int texunit = 0; texunit < BRW_MAX_TEX_UNIT; texunit++) {
+ if (!(prog->TexturesUsed[texunit] & (1 << TEXTURE_RECT_INDEX)))
+ continue;
+
+ int tokens[STATE_LENGTH] = {
+ STATE_INTERNAL,
+ STATE_TEXRECT_SCALE,
+ texunit,
+ 0,
+ 0
+ };
+
+ _mesa_add_state_reference(prog->Parameters, (gl_state_index *)tokens);
+ }
+}
+
/* Per-thread scratch space is a power-of-two multiple of 1KB. */
int
brw_get_scratch_size(int size)
diff --git a/src/mesa/drivers/dri/i965/brw_program.h b/src/mesa/drivers/dri/i965/brw_program.h
index 10022d48cb4..182177527d2 100644
--- a/src/mesa/drivers/dri/i965/brw_program.h
+++ b/src/mesa/drivers/dri/i965/brw_program.h
@@ -47,5 +47,6 @@ void brw_populate_sampler_prog_key_data(struct gl_context *ctx,
struct brw_sampler_prog_key_data *key);
bool brw_debug_recompile_sampler_key(const struct brw_sampler_prog_key_data *old_key,
const struct brw_sampler_prog_key_data *key);
+void brw_add_texrect_params(struct gl_program *prog);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index bbde12c3806..951b5f4fedb 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -208,6 +208,8 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
_mesa_reference_program(ctx, &shader->base.Program, prog);
+ brw_add_texrect_params(prog);
+
/* This has to be done last. Any operation that can cause
* prog->ParameterValues to get reallocated (e.g., anything that adds a
* program constant) has to happen before creating this linkage.