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authorMarek Olšák <[email protected]>2011-04-28 20:01:02 +0200
committerMarek Olšák <[email protected]>2011-04-30 12:02:01 +0200
commitfdff7e635b91988f9c926a91f89f47bc24e81aa1 (patch)
treeb458524cb15c3820a197f37b74f5e2d1a26b2542
parent0f1e59deacb944f1a88e55f042a3265a12f2c201 (diff)
st/mesa: expose ARB_ES2_compatibility if GL_FIXED vertex format is supported
Tested with softpipe and llvmpipe. Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_extensions.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index a5324df5549..030bbc797fb 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -515,6 +515,12 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
}
+ if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FIXED,
+ PIPE_BUFFER, 0,
+ PIPE_BIND_VERTEX_BUFFER)) {
+ ctx->Extensions.ARB_ES2_compatibility = GL_TRUE;
+ }
+
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;