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authorAndre Maasikas <[email protected]>2009-11-04 10:00:47 +0200
committerAndre Maasikas <[email protected]>2009-12-08 09:41:10 +0200
commitdc0777d3e3b760d7faa5fb99a189919bde07ca0b (patch)
tree8a790c94ec6f60a972236983451b4a81ec10638b
parentadd6dfbba64260c9b314b4a95c8def084e05bd3b (diff)
r600: reorder state for render_target and blend
First time around render targets are not enabled yet (done in r700SendRenderTargetState) so blend state is not emitted for any targets. Affects first glClear in some mesa tests. As a quick fix reorder state emit so that target is set first
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 8707a764ac6..d8661b44397 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -1250,9 +1250,9 @@ void r600InitAtoms(context_t *context)
ALLOC_STATE(poly, always, 10, r700SendPolyState);
ALLOC_STATE(cb, cb, 18, r700SendCBState);
ALLOC_STATE(clrcmp, always, 6, r700SendCBCLRCMPState);
+ ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState);
ALLOC_STATE(blnd, blnd, (6 + (R700_MAX_RENDER_TARGETS * 3)), r700SendCBBlendState);
ALLOC_STATE(blnd_clr, always, 6, r700SendCBBlendColorState);
- ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState);
ALLOC_STATE(sx, always, 9, r700SendSXState);
ALLOC_STATE(vgt, always, 41, r700SendVGTState);
ALLOC_STATE(spi, always, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState);