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authorMarek Olšák <[email protected]>2014-08-10 20:21:21 +0200
committerMarek Olšák <[email protected]>2014-08-14 20:45:03 +0200
commitda9c3ed304be5d08ff989d61c6e2d1be8a845767 (patch)
treec89ccd40b094840b1f64c95fbce662ccb47b469b
parentd52202141ebe28cd9f8d305827552fafccb279fd (diff)
r600g: fix constant buffer fetches
Somebody forgot to do this. It was uncovered by recent st/mesa changes. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82139 Cc: [email protected] Reviewed-by: Alex Deucher <[email protected]> Tested-by: Andreas Boll <[email protected]>
-rw-r--r--src/gallium/drivers/r600/r600_shader.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index e3407d5ccef..481e9eb29b1 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -1019,6 +1019,7 @@ static int tgsi_split_constant(struct r600_shader_ctx *ctx)
alu.src[0].sel = ctx->src[i].sel;
alu.src[0].chan = k;
alu.src[0].rel = ctx->src[i].rel;
+ alu.src[0].kc_bank = ctx->src[i].kc_bank;
alu.dst.sel = treg;
alu.dst.chan = k;
alu.dst.write = 1;