diff options
author | Brian Paul <[email protected]> | 2005-09-19 20:32:21 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-09-19 20:32:21 +0000 |
commit | c650bb0b7d2f8b1c9823001ab2012c4cbecfbc6c (patch) | |
tree | b335593ba6b2e03e40fa32f80cb362dd1c3d9005 | |
parent | 02237f447f99478fe8d593ee645ade05d05f24f4 (diff) |
s/GLchan/GLubyte/, fix error string, add comment
-rw-r--r-- | src/mesa/main/renderbuffer.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index d678f9c6749..c6f1171fe24 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -933,7 +933,7 @@ soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->ComponentSizes[1] = 8 * sizeof(GLubyte); rb->ComponentSizes[2] = 8 * sizeof(GLubyte); rb->ComponentSizes[3] = 0; - pixelSize = 3 * sizeof(GLchan); + pixelSize = 3 * sizeof(GLubyte); break; case GL_RGBA: case GL_RGBA2: @@ -1441,6 +1441,7 @@ _mesa_delete_renderbuffer(struct gl_renderbuffer *rb) * Allocate a software-based renderbuffer. This is called via the * ctx->Driver.NewRenderbuffer() function when the user creates a new * renderbuffer. + * This would not be used for hardware-based renderbuffers. */ struct gl_renderbuffer * _mesa_new_soft_renderbuffer(GLcontext *ctx, GLuint name) @@ -1541,7 +1542,7 @@ _mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, if (indexBits > 8) { _mesa_problem(ctx, - "Unsupported bit depth in _mesa_add_color_renderbuffers"); + "Unsupported bit depth in _mesa_add_color_index_renderbuffers"); return GL_FALSE; } |