diff options
author | Jordan Justen <[email protected]> | 2013-06-17 14:05:21 -0700 |
---|---|---|
committer | Jordan Justen <[email protected]> | 2013-06-18 14:06:46 -0700 |
commit | adeda5afd428e2e4a2c0ef0b6367956d94c4d054 (patch) | |
tree | 471ed8265ac1797eeb5d5608627c346fa396c816 | |
parent | 248fddecd8e813b9cb0c98327ab4cd3c836f7398 (diff) |
gen7: fix GPU hang on WebGL texture-size test
When rendering to a texture with BaseLevel set, the miptree may be laid
out such that BaseLevel is in level 0 of the miptree (to avoid wasting
memory on unused levels between 0 and BaseLevel-1). In that case, we
have to shift our render target's level down to the appropriate level of
the smaller miptree.
The WebGL test in combination with a meta code relating to
glGenerateMipmap also triggered a similar failure scenario.
This GPU hang regression was introduced by c754f7a8.
Bugzilla: http://bugs.freedesktop.org/show_bug.cgi?id=65324
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index 1a4e416d777..c2699ab817e 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -597,7 +597,7 @@ gen7_update_renderbuffer_surface(struct brw_context *brw, assert(brw->has_surface_tile_offset); - surf[5] = irb->mt_level; + surf[5] = irb->mt_level - irb->mt->first_level; surf[2] = SET_FIELD(irb->mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) | SET_FIELD(irb->mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT); |