diff options
author | Maciej Cencora <[email protected]> | 2009-11-14 18:11:16 +0100 |
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committer | Maciej Cencora <[email protected]> | 2009-11-14 18:11:16 +0100 |
commit | ad83aeccdc54beecf25f217e2dd24c8edf6d6767 (patch) | |
tree | 5521039355dc952bd6d1be2a1f7d2d1930938438 | |
parent | 23ec7c457483aae1e0d399e9b570f1860c27c780 (diff) |
radeon: return false on texture validation if texture isn't complete
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index f01136b9d41..0497fa7db50 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -34,7 +34,6 @@ #include "main/simple_list.h" #include "main/texcompress.h" #include "main/teximage.h" -/* TODO: remove if texture completeness check is removed */ #include "main/texobj.h" #include "radeon_texture.h" @@ -547,9 +546,10 @@ int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *t if (texObj->Image[0][texObj->BaseLevel]->Border > 0) return GL_FALSE; - /* TODO: is this really necessary? */ _mesa_test_texobj_completeness(rmesa->glCtx, texObj); - assert(texObj->_Complete); + if (!texObj->_Complete) { + return GL_FALSE; + } calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod); |