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author | Michal Krol <[email protected]> | 2009-04-03 18:53:16 +0200 |
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committer | Michal Krol <[email protected]> | 2009-04-03 18:55:28 +0200 |
commit | a7b6a28b0c2bac9cbafb193923e3bc84855369d3 (patch) | |
tree | 8d2d1423a18ca95b2497fdd6188343be5c71e632 | |
parent | 7391ba1e9d81f15465059db25d1279eefdbeb1a9 (diff) |
python/regress: Use A8R8G8B8 rendertarget format.
-rw-r--r-- | src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py index 6a927f59575..99fe7877389 100644 --- a/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py +++ b/src/gallium/state_trackers/python/tests/regress/vertex-shader/vertex-shader.py @@ -112,7 +112,7 @@ def test(dev, name): # framebuffer cbuf = dev.texture_create( - PIPE_FORMAT_X8R8G8B8_UNORM, + PIPE_FORMAT_A8R8G8B8_UNORM, width, height, tex_usage=PIPE_TEXTURE_USAGE_DISPLAY_TARGET, ).get_surface() |