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authorRob Clark <[email protected]>2013-03-25 11:55:18 -0400
committerRob Clark <[email protected]>2013-03-25 13:05:44 -0400
commit980f1cf8a165ad25fbb6c0424e6166a4210c3196 (patch)
tree319e989e6dbeda200c96a481907ae8c239cba0ad
parent732b0b5ebc5a30b6e87f67aabfb0e25d3e662d41 (diff)
freedreno: prefer sw upload for textures
Since we are UMA, in most cases the GPU blit doesn't make much sense for texture upload. Signed-off-by: Rob Clark <[email protected]>
-rw-r--r--src/gallium/drivers/freedreno/freedreno_screen.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c
index 5ff132dac72..cb9dfff4140 100644
--- a/src/gallium/drivers/freedreno/freedreno_screen.c
+++ b/src/gallium/drivers/freedreno/freedreno_screen.c
@@ -165,7 +165,9 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_USER_CONSTANT_BUFFERS:
return 1;
+
case PIPE_CAP_TGSI_TEXCOORD:
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return 0;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: