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authorMarek Olšák <[email protected]>2014-03-07 17:25:05 +0100
committerMarek Olšák <[email protected]>2014-03-11 18:51:20 +0100
commit8bd7a6f48c03b8bec2740cae392b6b1b00cbe1fc (patch)
tree51ec5e91fd44a55c07d0693bc464d6a6c56cab94
parenta38e1fd78ba406abe6c6dfd665804ec0d8f98172 (diff)
st/dri: flush drawable textures before unreferencing
This fixes piglit/fbo-sys-blit with fast clear on radeonsi. Reviewed-by: Michel Dänzer <[email protected]>
-rw-r--r--src/gallium/state_trackers/dri/drm/dri2.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/dri/drm/dri2.c b/src/gallium/state_trackers/dri/drm/dri2.c
index 3d8d5697327..4f2a87e86ce 100644
--- a/src/gallium/state_trackers/dri/drm/dri2.c
+++ b/src/gallium/state_trackers/dri/drm/dri2.c
@@ -237,6 +237,14 @@ dri2_drawable_process_buffers(struct dri_context *ctx,
if (i == ST_ATTACHMENT_DEPTH_STENCIL && alloc_depthstencil)
continue;
+ /* Flush the texture before unreferencing, so that other clients can
+ * see what the driver has rendered.
+ */
+ if (i != ST_ATTACHMENT_DEPTH_STENCIL && drawable->textures[i]) {
+ struct pipe_context *pipe = ctx->st->pipe;
+ pipe->flush_resource(pipe, drawable->textures[i]);
+ }
+
pipe_resource_reference(&drawable->textures[i], NULL);
}