diff options
author | Daniel Vetter <[email protected]> | 2010-12-01 21:04:56 +0100 |
---|---|---|
committer | Jakob Bornecrantz <[email protected]> | 2010-12-02 01:34:13 +0100 |
commit | 8af684e37e7bacfc40aa9cd5f30ca1f692d0c62c (patch) | |
tree | 8b94eb167422428f181d9685ca0b54c51caba1f4 | |
parent | 9493fe85d1b10efc06e8c34de31971dc6e6a6062 (diff) |
i915g: switch rendering to mipmapped textures to (x,y) offsets
Byte offsets simply don't work with tiled render targets when using
tiling bits. Luckily we can cox the hw into doing the right thing
with the DRAWING_RECT command by disabling the drawing rect offset
for the depth buffer.
Minor fixes by Jakob Bornecrantz.
Signed-off-by: Daniel Vetter <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
-rw-r--r-- | src/gallium/drivers/i915/i915_reg.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_state_emit.c | 34 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_surface.c | 3 |
3 files changed, 29 insertions, 9 deletions
diff --git a/src/gallium/drivers/i915/i915_reg.h b/src/gallium/drivers/i915/i915_reg.h index 1f6d8ac76bb..5e4e80ddf6b 100644 --- a/src/gallium/drivers/i915/i915_reg.h +++ b/src/gallium/drivers/i915/i915_reg.h @@ -851,6 +851,7 @@ #define MI_FLUSH ((0<<29)|(4<<23)) #define FLUSH_MAP_CACHE (1<<0) #define INHIBIT_FLUSH_RENDER_CACHE (1<<2) +#define MI_NOOP 0 #define CMD_3D (0x3<<29) diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c index 8d912cadc1a..7c430dea8bc 100644 --- a/src/gallium/drivers/i915/i915_state_emit.c +++ b/src/gallium/drivers/i915/i915_state_emit.c @@ -248,7 +248,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) OUT_RELOC(tex->buffer, I915_USAGE_RENDER, - cbuf_surface->offset); + 0); } /* What happens if no zbuf?? @@ -405,18 +405,34 @@ i915_emit_hardware_state(struct i915_context *i915 ) #if 01 /* drawing surface size */ /* 6 dwords, 0 relocs */ + if (i915->hardware_dirty & I915_HW_STATIC) { uint w, h; - boolean k = framebuffer_size(&i915->framebuffer, &w, &h); - (void)k; - assert(k); + struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0]; + struct i915_texture *tex = i915_texture(cbuf_surface->texture); + unsigned x, y; + int face; + uint32_t draw_offset; + boolean ret; + + ret = framebuffer_size(&i915->framebuffer, &w, &h); + assert(ret); + + face = tex->b.b.target == PIPE_TEXTURE_CUBE ? + cbuf_surface->face : cbuf_surface->zslice; + + x = tex->image_offset[cbuf_surface->level][face].nblocksx; + y = tex->image_offset[cbuf_surface->level][face].nblocksy; + draw_offset = x | (y << 16); + + /* XXX flush only required when the draw_offset changes! */ + OUT_BATCH(MI_FLUSH | INHIBIT_FLUSH_RENDER_CACHE); OUT_BATCH(_3DSTATE_DRAW_RECT_CMD); - OUT_BATCH(0); - OUT_BATCH(0); - OUT_BATCH(((w - 1) & 0xffff) | ((h - 1) << 16)); - OUT_BATCH(0); - OUT_BATCH(0); + OUT_BATCH(DRAW_RECT_DIS_DEPTH_OFS); + OUT_BATCH(draw_offset); + OUT_BATCH((w - 1 + x) | ((h - 1 + y) << 16)); + OUT_BATCH(draw_offset); } #endif diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c index 3a7d9ec407c..8a09f930a0c 100644 --- a/src/gallium/drivers/i915/i915_surface.c +++ b/src/gallium/drivers/i915/i915_surface.c @@ -193,6 +193,9 @@ i915_get_tex_surface(struct pipe_screen *screen, ps->height = u_minify(pt->height0, level); ps->offset = offset; ps->usage = flags; + ps->zslice = zslice; + ps->level = level; + ps->face = face; } return ps; } |