diff options
author | Jon TURNEY <[email protected]> | 2010-09-09 13:43:11 +0100 |
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committer | Jon TURNEY <[email protected]> | 2012-02-06 23:00:44 +0000 |
commit | 8937c166efaaae6e05d8c8cd30be220b577729b8 (patch) | |
tree | 8bf734dd1e3bd7bb6978fdfae5216169e86c371c | |
parent | 814be043fae0ed3498bbc4c8e8f07c2655c2438b (diff) |
Have __glImageSize handle format GL_DEPTH_STENCIL_NV the same way as the server does
There is a mismatch between the way the X server and GLX library
calculates the image size for format GL_DEPTH_STENCIL(|_NV|_EXT)
See https://bugs.freedesktop.org/show_bug.cgi?id=30102
Signed-off-by: Jon TURNEY <[email protected]>
-rw-r--r-- | src/glx/compsize.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glx/compsize.c b/src/glx/compsize.c index f69ffaba316..99c7763c7f9 100644 --- a/src/glx/compsize.c +++ b/src/glx/compsize.c @@ -71,6 +71,7 @@ __glElementsPerGroup(GLenum format, GLenum type) case GL_422_REV_EXT: case GL_422_AVERAGE_EXT: case GL_422_REV_AVERAGE_EXT: + case GL_DEPTH_STENCIL_NV: case GL_YCBCR_422_APPLE: case GL_LUMINANCE_ALPHA: return 2; |