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authorVinson Lee <[email protected]>2009-11-17 23:15:25 -0800
committerVinson Lee <[email protected]>2009-12-02 19:55:48 -0800
commit832593772dac9b83db1ed44c8654352978e756eb (patch)
treec190b50edc29f392031bf752338939e3ecc59f47
parent2a5cd95e243a0e8db25a8c7614c9b9fe5f116044 (diff)
progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.
(cherry picked from commit 04442841fb7e9138eb50ff692952ad7e8c3877d8)
-rw-r--r--progs/glsl/CH18-mandel.frag2
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/glsl/CH18-mandel.frag b/progs/glsl/CH18-mandel.frag
index a472d812526..a972d68bcfb 100644
--- a/progs/glsl/CH18-mandel.frag
+++ b/progs/glsl/CH18-mandel.frag
@@ -31,7 +31,7 @@ void main()
float iter;
// for (iter = 0.0; iter < MaxIterations && r2 < 4.0; ++iter)
- for (iter = 0.0; iter < 12 && r2 < 4.0; ++iter)
+ for (iter = 0.0; iter < 12.0 && r2 < 4.0; ++iter)
{
float tempreal = real;