diff options
author | Timothy Arceri <[email protected]> | 2015-07-04 15:43:15 +1000 |
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committer | Timothy Arceri <[email protected]> | 2015-07-30 19:33:33 +1000 |
commit | 75a96cedf7b0e5613560be0962dec973a4d2f2fe (patch) | |
tree | 39b5ce45358e8de52aa6a491bf656368e38c6aea | |
parent | 1b2b0e42ce47bfd1fcb5513ed2c23b9bb7a5a5b8 (diff) |
glsl: set stage flag for structs and arrays in resource list
This fixes the remaining failing tests in:
ES31-CTS.program_interface_query.uniform-types
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r-- | src/glsl/linker.cpp | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index a7812116944..a16dab4ddcd 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -3129,9 +3129,19 @@ build_stageref(struct gl_shader_program *shProg, const char *name) */ foreach_in_list(ir_instruction, node, sh->ir) { ir_variable *var = node->as_variable(); - if (var && strcmp(var->name, name) == 0) { - stages |= (1 << i); - break; + if (var) { + unsigned baselen = strlen(var->name); + if (strncmp(var->name, name, baselen) == 0) { + /* Check for exact name matches but also check for arrays and + * structs. + */ + if (name[baselen] == '\0' || + name[baselen] == '[' || + name[baselen] == '.') { + stages |= (1 << i); + break; + } + } } } } |