diff options
author | Ilia Mirkin <[email protected]> | 2014-04-17 23:51:25 -0400 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2014-04-19 13:23:32 -0400 |
commit | 6d5c3c826006759465144480e986de48740288e2 (patch) | |
tree | 988d64b0b0453575cbf4d2dacf1db85ca6d6dcc5 | |
parent | 2d2e60bdeeee19798c9828b543ffb1aca3270325 (diff) |
nv50: use 2d blit when src/dst have same number of samples
The 2D engine should be usable in more cases, but this fixes MS blits
between textures with the same MS settings. Otherwise a single sample is
selected to be the target texel value.
This allows other tests to work that render to a RB and then blit that
to a texture for input into a shader that uses sampler2DMS to verify it.
Signed-off-by: Ilia Mirkin <[email protected]>
-rw-r--r-- | src/gallium/drivers/nouveau/nv50/nv50_surface.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_surface.c b/src/gallium/drivers/nouveau/nv50/nv50_surface.c index 9da88c1db85..e60aec52e10 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c @@ -1292,8 +1292,8 @@ nv50_blit_eng2d(struct nv50_context *nv50, const struct pipe_blit_info *info) if (src->base.base.nr_samples > dst->base.base.nr_samples) { /* center src coorinates for proper MS resolve filtering */ - srcx += (int64_t)src->ms_x << 32; - srcy += (int64_t)src->ms_y << 32; + srcx += (int64_t)1 << (src->ms_x + 31); + srcy += (int64_t)1 << (src->ms_y + 31); } dstx = info->dst.box.x << dst->ms_x; @@ -1431,8 +1431,8 @@ nv50_blit(struct pipe_context *pipe, const struct pipe_blit_info *info) eng3d = TRUE; /* FIXME: can't make this work with eng2d anymore */ - if (info->src.resource->nr_samples > 1 || - info->dst.resource->nr_samples > 1) + if ((info->src.resource->nr_samples | 1) != + (info->dst.resource->nr_samples | 1)) eng3d = TRUE; /* FIXME: find correct src coordinate adjustments */ |