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authorAnuj Phogat <[email protected]>2012-02-13 10:48:45 -0800
committerAnuj Phogat <[email protected]>2012-02-15 09:23:13 -0800
commit66bf25f1a2cc8343640cdfc4242d882bc00b9e3b (patch)
tree514985924b4e208d702cf133a905147bce848b5b
parent78734e375a0e3ea87abd6d5b2f85946e78e96015 (diff)
meta: Avoid FBO resizing/reallocating in decompress_texture_image
Reallocate/resize decompress FBO only if texture image width/height is greater than existing decompress FBO width/height. This is a candidate for stable branches. Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/drivers/common/meta.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 8f5b0360966..6c8495ddb41 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -3292,7 +3292,7 @@ decompress_texture_image(struct gl_context *ctx,
}
/* alloc dest surface */
- if (width != decompress->Width || height != decompress->Height) {
+ if (width > decompress->Width || height > decompress->Height) {
_mesa_RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA,
width, height);
decompress->Width = width;