diff options
author | Anuj Phogat <[email protected]> | 2012-02-13 10:48:45 -0800 |
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committer | Anuj Phogat <[email protected]> | 2012-02-15 09:23:13 -0800 |
commit | 66bf25f1a2cc8343640cdfc4242d882bc00b9e3b (patch) | |
tree | 514985924b4e208d702cf133a905147bce848b5b | |
parent | 78734e375a0e3ea87abd6d5b2f85946e78e96015 (diff) |
meta: Avoid FBO resizing/reallocating in decompress_texture_image
Reallocate/resize decompress FBO only if texture image width/height is
greater than existing decompress FBO width/height.
This is a candidate for stable branches.
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/drivers/common/meta.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 8f5b0360966..6c8495ddb41 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -3292,7 +3292,7 @@ decompress_texture_image(struct gl_context *ctx, } /* alloc dest surface */ - if (width != decompress->Width || height != decompress->Height) { + if (width > decompress->Width || height > decompress->Height) { _mesa_RenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA, width, height); decompress->Width = width; |