diff options
author | Kenneth Graunke <[email protected]> | 2010-07-28 11:58:27 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2010-07-28 15:46:29 -0700 |
commit | 56af4e56e3852363a810174c64650df6f0ae4f53 (patch) | |
tree | 8237ded46eef76f88fcdae2ea3fec405e24ac9b1 | |
parent | 7ddee6a535f7323d7c6131e52e7933130d886ae4 (diff) |
glsl2: Fix outerProduct builtin.
The type signatures were completely backwards.
-rw-r--r-- | src/glsl/builtin_function.cpp | 98 | ||||
-rw-r--r-- | src/glsl/builtins/120/outerProduct | 98 | ||||
-rwxr-xr-x | src/glsl/builtins/tools/generate_outerProductGLSL.py | 4 |
3 files changed, 100 insertions, 100 deletions
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp index cc957e4b661..3343cf5638b 100644 --- a/src/glsl/builtin_function.cpp +++ b/src/glsl/builtin_function.cpp @@ -2666,92 +2666,92 @@ static const char *builtins_120_outerProduct = { " (declare (in) vec2 u)\n" " (declare (in) vec2 v))\n" " ((declare () mat2 m)\n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref v) (swiz x (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref v) (swiz y (var_ref u)))) \n" - "(return (var_ref m))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n" + " (return (var_ref m))))\n" "\n" " (signature mat2x3\n" " (parameters\n" - " (declare (in) vec2 u)\n" - " (declare (in) vec3 v))\n" + " (declare (in) vec3 u)\n" + " (declare (in) vec2 v))\n" " ((declare () mat2x3 m)\n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref v) (swiz x (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref v) (swiz y (var_ref u)))) \n" - "(return (var_ref m))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n" + " (return (var_ref m))))\n" "\n" " (signature mat2x4\n" " (parameters\n" - " (declare (in) vec2 u)\n" - " (declare (in) vec4 v))\n" + " (declare (in) vec4 u)\n" + " (declare (in) vec2 v))\n" " ((declare () mat2x4 m)\n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref v) (swiz x (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref v) (swiz y (var_ref u)))) \n" - "(return (var_ref m))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n" + " (return (var_ref m))))\n" "\n" " (signature mat3x2\n" " (parameters\n" - " (declare (in) vec3 u)\n" - " (declare (in) vec2 v))\n" + " (declare (in) vec2 u)\n" + " (declare (in) vec3 v))\n" " ((declare () mat3x2 m)\n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref v) (swiz x (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref v) (swiz y (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref v) (swiz z (var_ref u)))) \n" - "(return (var_ref m))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))\n" + " (return (var_ref m))\n" + " ))\n" "\n" " (signature mat3\n" " (parameters\n" " (declare (in) vec3 u)\n" " (declare (in) vec3 v))\n" " ((declare () mat3 m)\n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref v) (swiz x (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref v) (swiz y (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref v) (swiz z (var_ref u)))) \n" - "(return (var_ref m))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))\n" + " (return (var_ref m))))\n" "\n" " (signature mat3x4\n" " (parameters\n" - " (declare (in) vec3 u)\n" - " (declare (in) vec4 v))\n" + " (declare (in) vec4 u)\n" + " (declare (in) vec3 v))\n" " ((declare () mat3x4 m)\n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref v) (swiz x (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref v) (swiz y (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref v) (swiz z (var_ref u)))) \n" - "(return (var_ref m))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))\n" + " (return (var_ref m))))\n" "\n" " (signature mat4x2\n" " (parameters\n" - " (declare (in) vec4 u)\n" - " (declare (in) vec2 v))\n" + " (declare (in) vec2 u)\n" + " (declare (in) vec4 v))\n" " ((declare () mat4x2 m)\n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref v) (swiz x (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref v) (swiz y (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref v) (swiz z (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref v) (swiz w (var_ref u)))) \n" - "(return (var_ref m))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v))))\n" + " (return (var_ref m))))\n" "\n" " (signature mat4x3\n" " (parameters\n" - " (declare (in) vec4 u)\n" - " (declare (in) vec3 v))\n" + " (declare (in) vec3 u)\n" + " (declare (in) vec4 v))\n" " ((declare () mat4x3 m)\n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref v) (swiz x (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref v) (swiz y (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref v) (swiz z (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref v) (swiz w (var_ref u)))) \n" - "(return (var_ref m))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v))))\n" + " (return (var_ref m))))\n" "\n" " (signature mat4\n" " (parameters\n" " (declare (in) vec4 u)\n" " (declare (in) vec4 v))\n" " ((declare () mat4 m)\n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref v) (swiz x (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref v) (swiz y (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref v) (swiz z (var_ref u)))) \n" - " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref v) (swiz w (var_ref u)))) \n" - "(return (var_ref m))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))\n" + " (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v))))\n" + " (return (var_ref m))))\n" "))\n" - "\n" }; static const char *builtins_120_transpose = { diff --git a/src/glsl/builtins/120/outerProduct b/src/glsl/builtins/120/outerProduct index b401ba02337..69ae741e176 100644 --- a/src/glsl/builtins/120/outerProduct +++ b/src/glsl/builtins/120/outerProduct @@ -4,89 +4,89 @@ (declare (in) vec2 u) (declare (in) vec2 v)) ((declare () mat2 m) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref v) (swiz x (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref v) (swiz y (var_ref u)))) -(return (var_ref m)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v)))) + (return (var_ref m)))) (signature mat2x3 (parameters - (declare (in) vec2 u) - (declare (in) vec3 v)) + (declare (in) vec3 u) + (declare (in) vec2 v)) ((declare () mat2x3 m) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref v) (swiz x (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref v) (swiz y (var_ref u)))) -(return (var_ref m)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v)))) + (return (var_ref m)))) (signature mat2x4 (parameters - (declare (in) vec2 u) - (declare (in) vec4 v)) + (declare (in) vec4 u) + (declare (in) vec2 v)) ((declare () mat2x4 m) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref v) (swiz x (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref v) (swiz y (var_ref u)))) -(return (var_ref m)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v)))) + (return (var_ref m)))) (signature mat3x2 (parameters - (declare (in) vec3 u) - (declare (in) vec2 v)) + (declare (in) vec2 u) + (declare (in) vec3 v)) ((declare () mat3x2 m) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref v) (swiz x (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref v) (swiz y (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref v) (swiz z (var_ref u)))) -(return (var_ref m)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v)))) + (return (var_ref m)) + )) (signature mat3 (parameters (declare (in) vec3 u) (declare (in) vec3 v)) ((declare () mat3 m) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref v) (swiz x (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref v) (swiz y (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref v) (swiz z (var_ref u)))) -(return (var_ref m)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v)))) + (return (var_ref m)))) (signature mat3x4 (parameters - (declare (in) vec3 u) - (declare (in) vec4 v)) + (declare (in) vec4 u) + (declare (in) vec3 v)) ((declare () mat3x4 m) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref v) (swiz x (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref v) (swiz y (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref v) (swiz z (var_ref u)))) -(return (var_ref m)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v)))) + (return (var_ref m)))) (signature mat4x2 (parameters - (declare (in) vec4 u) - (declare (in) vec2 v)) + (declare (in) vec2 u) + (declare (in) vec4 v)) ((declare () mat4x2 m) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref v) (swiz x (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref v) (swiz y (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref v) (swiz z (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref v) (swiz w (var_ref u)))) -(return (var_ref m)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v)))) + (return (var_ref m)))) (signature mat4x3 (parameters - (declare (in) vec4 u) - (declare (in) vec3 v)) + (declare (in) vec3 u) + (declare (in) vec4 v)) ((declare () mat4x3 m) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref v) (swiz x (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref v) (swiz y (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref v) (swiz z (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref v) (swiz w (var_ref u)))) -(return (var_ref m)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v)))) + (return (var_ref m)))) (signature mat4 (parameters (declare (in) vec4 u) (declare (in) vec4 v)) ((declare () mat4 m) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref v) (swiz x (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref v) (swiz y (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref v) (swiz z (var_ref u)))) - (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref v) (swiz w (var_ref u)))) -(return (var_ref m)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v)))) + (assign (constant bool (1)) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v)))) + (return (var_ref m)))) )) - diff --git a/src/glsl/builtins/tools/generate_outerProductGLSL.py b/src/glsl/builtins/tools/generate_outerProductGLSL.py index 48fb72197c3..c561cc3ba14 100755 --- a/src/glsl/builtins/tools/generate_outerProductGLSL.py +++ b/src/glsl/builtins/tools/generate_outerProductGLSL.py @@ -4,11 +4,11 @@ def gen(x, y): type = "mat" + str(x) if x != y: type = type + "x" + str(y) - print type + " outerProduct(vec" + str(x) + " u, vec" + str(y) + " v)\n{" + print type + " outerProduct(vec" + str(y) + " u, vec" + str(x) + " v)\n{" print " " + type + " m;" for i in range(x): - print " m[" + str(i) + "] = v * u[" + str(i) + "];" + print " m[" + str(i) + "] = u * v[" + str(i) + "];" print " return m;\n}" print "#version 120" |