diff options
author | Kenneth Graunke <[email protected]> | 2015-06-26 16:20:21 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2015-10-21 14:27:53 -0700 |
commit | 55dfd39b5f18f820694cad74ce40a3e0d3d6a0c4 (patch) | |
tree | e7956dc10917d882aa0e91a43579551fea93e679 | |
parent | ac0a33666bdab6e4d9abca6ae6ee19cb03919dcc (diff) |
i965: Add a brw->scalar_gs flag controlled by INTEL_SCALAR_GS=1.
This patch introduces a brw->scalar_gs flag, similar to brw->scalar_vs,
which controls whether or not to use SIMD8 geometry shaders.
For now, we control it via a new environment variable, INTEL_SCALAR_GS.
This provides a convenient way to try it out.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_compiler.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_gs.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.cpp | 5 |
3 files changed, 8 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h index 6a9799e578e..742bac4e8ef 100644 --- a/src/mesa/drivers/dri/i965/brw_compiler.h +++ b/src/mesa/drivers/dri/i965/brw_compiler.h @@ -90,6 +90,7 @@ struct brw_compiler { void (*shader_perf_log)(void *, const char *str, ...) PRINTFLIKE(2, 3); bool scalar_vs; + bool scalar_gs; struct gl_shader_compiler_options glsl_compiler_options[MESA_SHADER_STAGES]; }; diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index dc59b06bac1..ed0890f430f 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -57,6 +57,7 @@ brw_codegen_gs_prog(struct brw_context *brw, struct brw_geometry_program *gp, struct brw_gs_prog_key *key) { + struct brw_compiler *compiler = brw->intelScreen->compiler; struct gl_shader *shader = prog->_LinkedShaders[MESA_SHADER_GEOMETRY]; struct brw_stage_state *stage_state = &brw->gs.base; struct brw_gs_prog_data prog_data; @@ -86,7 +87,7 @@ brw_codegen_gs_prog(struct brw_context *brw, prog_data.base.base.nr_image_params = gs->NumImages; brw_nir_setup_glsl_uniforms(gp->program.Base.nir, prog, &gp->program.Base, - &prog_data.base.base, false); + &prog_data.base.base, compiler->scalar_gs); GLbitfield64 outputs_written = gp->program.Base.OutputsWritten; diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index d910e479c9d..0ac4f2f6e0d 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -79,6 +79,8 @@ is_scalar_shader_stage(const struct brw_compiler *compiler, int stage) case MESA_SHADER_FRAGMENT: case MESA_SHADER_COMPUTE: return true; + case MESA_SHADER_GEOMETRY: + return compiler->scalar_gs; case MESA_SHADER_VERTEX: return compiler->scalar_vs; default: @@ -101,6 +103,9 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo) if (devinfo->gen >= 8 && !(INTEL_DEBUG & DEBUG_VEC4VS)) compiler->scalar_vs = true; + if (devinfo->gen >= 8 && brw_env_var_as_boolean("INTEL_SCALAR_GS", false)) + compiler->scalar_gs = true; + nir_shader_compiler_options *nir_options = rzalloc(compiler, nir_shader_compiler_options); nir_options->native_integers = true; |