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authorKenneth Graunke <[email protected]>2015-06-26 16:20:21 -0700
committerKenneth Graunke <[email protected]>2015-10-21 14:27:53 -0700
commit55dfd39b5f18f820694cad74ce40a3e0d3d6a0c4 (patch)
treee7956dc10917d882aa0e91a43579551fea93e679
parentac0a33666bdab6e4d9abca6ae6ee19cb03919dcc (diff)
i965: Add a brw->scalar_gs flag controlled by INTEL_SCALAR_GS=1.
This patch introduces a brw->scalar_gs flag, similar to brw->scalar_vs, which controls whether or not to use SIMD8 geometry shaders. For now, we control it via a new environment variable, INTEL_SCALAR_GS. This provides a convenient way to try it out. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_compiler.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp5
3 files changed, 8 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h
index 6a9799e578e..742bac4e8ef 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.h
+++ b/src/mesa/drivers/dri/i965/brw_compiler.h
@@ -90,6 +90,7 @@ struct brw_compiler {
void (*shader_perf_log)(void *, const char *str, ...) PRINTFLIKE(2, 3);
bool scalar_vs;
+ bool scalar_gs;
struct gl_shader_compiler_options glsl_compiler_options[MESA_SHADER_STAGES];
};
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index dc59b06bac1..ed0890f430f 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -57,6 +57,7 @@ brw_codegen_gs_prog(struct brw_context *brw,
struct brw_geometry_program *gp,
struct brw_gs_prog_key *key)
{
+ struct brw_compiler *compiler = brw->intelScreen->compiler;
struct gl_shader *shader = prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
struct brw_stage_state *stage_state = &brw->gs.base;
struct brw_gs_prog_data prog_data;
@@ -86,7 +87,7 @@ brw_codegen_gs_prog(struct brw_context *brw,
prog_data.base.base.nr_image_params = gs->NumImages;
brw_nir_setup_glsl_uniforms(gp->program.Base.nir, prog, &gp->program.Base,
- &prog_data.base.base, false);
+ &prog_data.base.base, compiler->scalar_gs);
GLbitfield64 outputs_written = gp->program.Base.OutputsWritten;
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index d910e479c9d..0ac4f2f6e0d 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -79,6 +79,8 @@ is_scalar_shader_stage(const struct brw_compiler *compiler, int stage)
case MESA_SHADER_FRAGMENT:
case MESA_SHADER_COMPUTE:
return true;
+ case MESA_SHADER_GEOMETRY:
+ return compiler->scalar_gs;
case MESA_SHADER_VERTEX:
return compiler->scalar_vs;
default:
@@ -101,6 +103,9 @@ brw_compiler_create(void *mem_ctx, const struct brw_device_info *devinfo)
if (devinfo->gen >= 8 && !(INTEL_DEBUG & DEBUG_VEC4VS))
compiler->scalar_vs = true;
+ if (devinfo->gen >= 8 && brw_env_var_as_boolean("INTEL_SCALAR_GS", false))
+ compiler->scalar_gs = true;
+
nir_shader_compiler_options *nir_options =
rzalloc(compiler, nir_shader_compiler_options);
nir_options->native_integers = true;