diff options
author | Brian Paul <[email protected]> | 2005-04-20 23:47:03 +0000 |
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committer | Brian Paul <[email protected]> | 2005-04-20 23:47:03 +0000 |
commit | 52bf0054258a2b5220e2f93a2f366954a70b6f82 (patch) | |
tree | f950f1d5d2c8b413eeac67e1b3bf5b0ae2d7e784 | |
parent | 8d51bbf2a3b4bac379855c84ebeed86c3578d0c6 (diff) |
fix state.light[n].spot.direction.w value (bug 3083)
-rw-r--r-- | src/mesa/shader/program.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 63d28083cc8..faa4889a2ed 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -619,7 +619,8 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[], value[3] = ctx->Light.Light[ln].SpotExponent; return; case STATE_SPOT_DIRECTION: - COPY_4V(value, ctx->Light.Light[ln].EyeDirection); + COPY_3V(value, ctx->Light.Light[ln].EyeDirection); + value[3] = ctx->Light.Light[ln]._CosCutoff; return; case STATE_HALF: { |