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authorSamuel Iglesias Gonsalvez <[email protected]>2015-09-15 08:18:39 +0200
committerSamuel Iglesias Gonsalvez <[email protected]>2015-09-26 16:54:02 +0200
commit511a86383b9d6490788a15cca2df791c6d63bfd7 (patch)
tree498bcb36ccd0a9cfd179226d1b3f89f640b7f1f4
parentd2d4f00a2c0c356b6abfc7837a834eedd3178218 (diff)
main/tests: Enable glShaderStorageBlockBinding() check in dispatch_sanity test
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Matt Turner <[email protected]>
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index 0ddda59410e..b19c6d74bc0 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -844,7 +844,7 @@ const struct function common_desktop_functions_possible[] = {
{ "glGetProgramResourceiv", 43, -1 },
{ "glGetProgramResourceLocation", 43, -1 },
{ "glGetProgramResourceLocationIndex", 43, -1 },
-// { "glShaderStorageBlockBinding", 43, -1 }, // XXX: Add to xml
+ { "glShaderStorageBlockBinding", 43, -1 },
// { "glTextureBufferRangeEXT", 43, -1 }, // XXX: Add to xml
{ "glTexStorage2DMultisample", 43, -1 },
{ "glTexStorage3DMultisample", 43, -1 },