diff options
author | Tapani Pälli <[email protected]> | 2015-03-12 15:14:31 +0200 |
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committer | Tapani Pälli <[email protected]> | 2015-04-16 07:55:57 +0300 |
commit | 4e7f134f89f52cf103e2b682faa72dac4cc2f840 (patch) | |
tree | bec977c76dfe6b31ff335262e3b3a6094e96e81c | |
parent | 62057c77f135ae7ebe5f10def714edb5492cb0be (diff) |
mesa: refactor GetFragDataIndex
Use _mesa_program_resource_location_index to fetch index.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Martin Peres <[email protected]>
-rw-r--r-- | src/mesa/main/shader_query.cpp | 25 |
1 files changed, 2 insertions, 23 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 58f5a0e1a4c..185e95d8f2b 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -428,29 +428,8 @@ _mesa_GetFragDataIndex(GLuint program, const GLchar *name) if (shProg->_LinkedShaders[MESA_SHADER_FRAGMENT] == NULL) return -1; - exec_list *ir = shProg->_LinkedShaders[MESA_SHADER_FRAGMENT]->ir; - foreach_in_list(ir_instruction, node, ir) { - const ir_variable *const var = node->as_variable(); - - /* The extra check against FRAG_RESULT_DATA0 is because - * glGetFragDataLocation cannot be used on "conventional" attributes. - * - * From page 95 of the OpenGL 3.0 spec: - * - * "If name is not an active attribute, if name is a conventional - * attribute, or if an error occurs, -1 will be returned." - */ - if (var == NULL - || var->data.mode != ir_var_shader_out - || var->data.location == -1 - || var->data.location < FRAG_RESULT_DATA0) - continue; - - if (get_matching_index(var, (const char *) name) >= 0) - return var->data.index; - } - - return -1; + return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT, + name); } GLint GLAPIENTRY |