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authorMichal Krol <[email protected]>2008-03-20 20:25:40 +0100
committerMichal Krol <[email protected]>2008-03-20 20:28:06 +0100
commit482f4995253a0c295dc02e34e58a138ac8822c54 (patch)
tree796b1315e25c55f9d4425697a3e9b8ee9cca800c
parentf259ea0347754e0e8c93fd16796fc1db72b03372 (diff)
gallium: Fix build on Windows.
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index 442467ecadf..a2c918b7fe5 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -68,7 +68,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
uint ti, i;
struct pipe_shader_state shader;
- tokens = (struct tgsi_token *) malloc(maxTokens * sizeof(tokens[0]));
+ tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0]));
/* shader header
*/
@@ -173,7 +173,7 @@ util_make_fragment_tex_shader(struct pipe_context *pipe)
uint ti;
struct pipe_shader_state shader;
- tokens = (struct tgsi_token *) malloc(maxTokens * sizeof(tokens[0]));
+ tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0]));
/* shader header
*/