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authorChristian König <[email protected]>2016-01-20 16:19:08 +0100
committerChristian König <[email protected]>2016-03-08 13:00:04 +0100
commit37402aa4c6216eec5f60ebef8a8f24fcbd61f646 (patch)
tree1b9445279ac570b084ae9c932a56553e65a66ab5
parente148a3b6e9e5c5cd941b70edb67e82058a8187a5 (diff)
st/mesa: conditionally enable GL_NV_vdpau_interop
Only enable it when we compile the state tracker as well. Signed-off-by: Christian König <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
-rw-r--r--configure.ac1
-rw-r--r--src/mesa/state_tracker/st_extensions.c2
-rw-r--r--src/mesa/state_tracker/st_vdpau.c6
3 files changed, 9 insertions, 0 deletions
diff --git a/configure.ac b/configure.ac
index 3b7703088fb..49be14709df 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1735,6 +1735,7 @@ AM_CONDITIONAL(HAVE_ST_XVMC, test "x$enable_xvmc" = xyes)
if test "x$enable_vdpau" = xyes; then
PKG_CHECK_MODULES([VDPAU], [vdpau >= $VDPAU_REQUIRED])
gallium_st="$gallium_st vdpau"
+ DEFINES="$DEFINES -DHAVE_ST_VDPAU"
fi
AM_CONDITIONAL(HAVE_ST_VDPAU, test "x$enable_vdpau" = xyes)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 063daaec688..42d347c6600 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -1067,12 +1067,14 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->ARB_ES3_compatibility = GL_TRUE;
}
+#ifdef HAVE_ST_VDPAU
if (screen->get_video_param &&
screen->get_video_param(screen, PIPE_VIDEO_PROFILE_UNKNOWN,
PIPE_VIDEO_ENTRYPOINT_BITSTREAM,
PIPE_VIDEO_CAP_SUPPORTS_INTERLACED)) {
extensions->NV_vdpau_interop = GL_TRUE;
}
+#endif
if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
PIPE_SHADER_CAP_DOUBLES) &&
diff --git a/src/mesa/state_tracker/st_vdpau.c b/src/mesa/state_tracker/st_vdpau.c
index 63af1196af1..71dd15bc4fe 100644
--- a/src/mesa/state_tracker/st_vdpau.c
+++ b/src/mesa/state_tracker/st_vdpau.c
@@ -49,6 +49,8 @@
#include "st_format.h"
#include "st_cb_flush.h"
+#ifdef HAVE_ST_VDPAU
+
static void
st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
GLboolean output, struct gl_texture_object *texObj,
@@ -180,9 +182,13 @@ st_vdpau_unmap_surface(struct gl_context *ctx, GLenum target, GLenum access,
st_flush(st, NULL, 0);
}
+#endif
+
void
st_init_vdpau_functions(struct dd_function_table *functions)
{
+#ifdef HAVE_ST_VDPAU
functions->VDPAUMapSurface = st_vdpau_map_surface;
functions->VDPAUUnmapSurface = st_vdpau_unmap_surface;
+#endif
}