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authorJuha-Pekka Heikkila <[email protected]>2013-12-18 06:58:00 -0700
committerBrian Paul <[email protected]>2013-12-18 09:40:29 -0700
commit28b552bf6b7a0a79187db2887b25cbfa42cbf98b (patch)
tree36154abe5c37a60a91f51716ed289032c3eb991c
parentc02f6c26d32bc7ce6214bc9653b2c083fbed7dc7 (diff)
mesa: add asserts in load_texunit_bumpmap
In load_texunit_bumpmap tc_array is asserted so lets assert rot_mat_0 and rot_mat_1 also which are coming from same path. Signed-off-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/ff_fragment_shader.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index ad004acb617..16715f635cb 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -1096,7 +1096,9 @@ load_texunit_bumpmap( texenv_fragment_program *p, GLuint unit )
ir_variable *rot_mat_0, *rot_mat_1;
rot_mat_0 = p->shader->symbols->get_variable("gl_BumpRotMatrix0MESA");
+ assert(rot_mat_0);
rot_mat_1 = p->shader->symbols->get_variable("gl_BumpRotMatrix1MESA");
+ assert(rot_mat_1);
ir_variable *tc_array = p->shader->symbols->get_variable("gl_TexCoord");
assert(tc_array);