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authorIan Romanick <[email protected]>2008-07-15 11:06:31 -0700
committerIan Romanick <[email protected]>2008-07-15 11:06:31 -0700
commit27e3f7f21d4405edbdbe98b5b62b1eaeec0d4aab (patch)
treee27301f844e75e4983971d8b60ffaed9f9d415fd
parent67108adb48f3be927d7fb92ba8f6bd5c9d165222 (diff)
glx: Update my e-mail address. :)
-rw-r--r--src/glx/x11/indirect_vertex_array.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glx/x11/indirect_vertex_array.c b/src/glx/x11/indirect_vertex_array.c
index 769c88f4d26..15e3ece1487 100644
--- a/src/glx/x11/indirect_vertex_array.c
+++ b/src/glx/x11/indirect_vertex_array.c
@@ -62,7 +62,7 @@
* "vbo", to support multiple texture coordinate arrays, generic attributes,
* and vertex buffer objects.
*
- * \author Ian Romanick <[email protected]>
+ * \author Ian Romanick <[email protected]>
*/
static void emit_DrawArrays_none( GLenum mode, GLint first, GLsizei count );