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authorChad Versace <[email protected]>2010-11-01 14:23:53 -0700
committerIan Romanick <[email protected]>2010-11-02 10:36:20 -0700
commit223568fbcd2f4ec295d932f5d71fe4b18bb279d3 (patch)
treea9c8d67734c91094017f9ee3e659d1c334cde52d
parent8dfafbf0861fe3d2542332658dd5493851053c78 (diff)
mesa: Fix C++ includes in sampler.cpp
Some C++ header files were included in an extern "C" block. When building with Clang, this caused the build to fail due to namespace errors. (GCC did not report any errors.) Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/program/sampler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/program/sampler.cpp b/src/mesa/program/sampler.cpp
index 0e58aef9c95..9a813c87955 100644
--- a/src/mesa/program/sampler.cpp
+++ b/src/mesa/program/sampler.cpp
@@ -23,15 +23,15 @@
* DEALINGS IN THE SOFTWARE.
*/
-#include <stdio.h>
+#include <cstdio>
+#include "ir.h"
+#include "glsl_types.h"
+#include "ir_visitor.h"
extern "C" {
#include "main/compiler.h"
#include "main/mtypes.h"
#include "program/prog_parameter.h"
-#include "ir.h"
-#include "ir_visitor.h"
-#include "glsl_types.h"
}
static void fail_link(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3);