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authorBrian Paul <[email protected]>2002-11-07 16:23:40 +0000
committerBrian Paul <[email protected]>2002-11-07 16:23:40 +0000
commit1cfae1adb24f49281533a69f8adacab610ef3de1 (patch)
tree359faa8293b1693f3e94c9761715580c0f32cc90
parent42ace1c150429d0c26fd550f48779e1a6ecf43a6 (diff)
added 1.4 functions
-rw-r--r--progs/tests/getprocaddress.c47
1 files changed, 45 insertions, 2 deletions
diff --git a/progs/tests/getprocaddress.c b/progs/tests/getprocaddress.c
index e80b9dbab36..ee0a0f8d034 100644
--- a/progs/tests/getprocaddress.c
+++ b/progs/tests/getprocaddress.c
@@ -1,7 +1,7 @@
-/* $Id: getprocaddress.c,v 1.3 2002/10/15 14:43:55 brianp Exp $ */
+/* $Id: getprocaddress.c,v 1.4 2002/11/07 16:23:40 brianp Exp $ */
/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -464,6 +464,49 @@ static const char *functions[] = {
"glCompressedTexSubImage2D",
"glCompressedTexSubImage1D",
"glGetCompressedTexImage",
+ "-1.4",
+ "glFogCoordf",
+ "glFogCoordfv",
+ "glFogCoordd",
+ "glFogCoorddv",
+ "glFogCoordPointer",
+ "glPointParameterf",
+ "glPointParameterfv",
+ "glPointParameteri",
+ "glPointParameteriv",
+ "glSecondaryColor3b",
+ "glSecondaryColor3bv",
+ "glSecondaryColor3d",
+ "glSecondaryColor3dv",
+ "glSecondaryColor3f",
+ "glSecondaryColor3fv",
+ "glSecondaryColor3i",
+ "glSecondaryColor3iv",
+ "glSecondaryColor3s",
+ "glSecondaryColor3sv",
+ "glSecondaryColor3ub",
+ "glSecondaryColor3ubv",
+ "glSecondaryColor3ui",
+ "glSecondaryColor3uiv",
+ "glSecondaryColor3us",
+ "glSecondaryColor3usv",
+ "glSecondaryColorPointer",
+ "glWindowPos2d",
+ "glWindowPos2dv",
+ "glWindowPos2f",
+ "glWindowPos2fv",
+ "glWindowPos2i",
+ "glWindowPos2iv",
+ "glWindowPos2s",
+ "glWindowPos2sv",
+ "glWindowPos3d",
+ "glWindowPos3dv",
+ "glWindowPos3f",
+ "glWindowPos3fv",
+ "glWindowPos3i",
+ "glWindowPos3iv",
+ "glWindowPos3s",
+ "glWindowPos3sv",
"-GL_ARB_multitexture",
"glActiveTextureARB",
"glClientActiveTextureARB",