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authorStéphane Marchesin <[email protected]>2011-12-15 16:19:46 -0800
committerStéphane Marchesin <[email protected]>2011-12-19 18:28:26 -0800
commit1981042341c6942bbd4d61508a47226c789bc25b (patch)
tree51a9746b1cd6c5ab5baab8fbae1dc4cce3ed4d54
parenta7534d8943d74e81299b2ee4edc462baac9d1331 (diff)
i915g: Turn an assert into a debug message, print more debug info for missing depth swz.
Also fix indentation a bit.
-rw-r--r--src/gallium/drivers/i915/i915_state_sampler.c10
-rw-r--r--src/gallium/drivers/i915/i915_state_static.c3
2 files changed, 9 insertions, 4 deletions
diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c
index 5c74ffd7ee3..9eadf31f57b 100644
--- a/src/gallium/drivers/i915/i915_state_sampler.c
+++ b/src/gallium/drivers/i915/i915_state_sampler.c
@@ -193,8 +193,8 @@ static uint translate_texture_format(enum pipe_format pipeFormat,
view->swizzle_g != PIPE_SWIZZLE_GREEN ||
view->swizzle_b != PIPE_SWIZZLE_BLUE ||
view->swizzle_a != PIPE_SWIZZLE_ALPHA ) &&
- pipeFormat != PIPE_FORMAT_Z24_UNORM_S8_UINT &&
- pipeFormat != PIPE_FORMAT_Z24X8_UNORM )
+ pipeFormat != PIPE_FORMAT_Z24_UNORM_S8_UINT &&
+ pipeFormat != PIPE_FORMAT_Z24X8_UNORM )
debug_printf("i915: unsupported texture swizzle for format %d\n", pipeFormat);
switch (pipeFormat) {
@@ -258,7 +258,11 @@ static uint translate_texture_format(enum pipe_format pipeFormat,
view->swizzle_b == PIPE_SWIZZLE_ZERO &&
view->swizzle_a == PIPE_SWIZZLE_RED)
return (MAPSURF_32BIT | MT_32BIT_xL824);
- debug_printf("i915: unsupported depth swizzle\n");
+ debug_printf("i915: unsupported depth swizzle %d %d %d %d\n",
+ view->swizzle_r,
+ view->swizzle_g,
+ view->swizzle_b,
+ view->swizzle_a);
return (MAPSURF_32BIT | MT_32BIT_xL824);
}
default:
diff --git a/src/gallium/drivers/i915/i915_state_static.c b/src/gallium/drivers/i915/i915_state_static.c
index f41c32eaeab..9370f3dc2d3 100644
--- a/src/gallium/drivers/i915/i915_state_static.c
+++ b/src/gallium/drivers/i915/i915_state_static.c
@@ -126,7 +126,8 @@ static void update_framebuffer(struct i915_context *i915)
unsigned offset = i915_texture_offset(tex, depth_surface->u.tex.level,
depth_surface->u.tex.first_layer);
assert(tex);
- assert(offset == 0);
+ if (offset != 0)
+ debug_printf("Depth offset is %d\n",offset);
i915->current.depth_bo = tex->buffer;
i915->current.depth_flags = BUF_3D_ID_DEPTH |