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authorMatt Turner <[email protected]>2014-06-10 02:06:23 -0700
committerMatt Turner <[email protected]>2014-06-10 13:05:51 -0700
commit195141803872b3b1b6cb073cb4a95de784412506 (patch)
treed8b8c3d56b24c1def490b455e35c243ed42547a3
parentb123c6e96dd1a9ae8385262c0d3f1c0a5de27d6e (diff)
glsl: Add an exec_node_init() function, usable from C.
Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/glsl/list.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/glsl/list.h b/src/glsl/list.h
index 803aab56be2..576bc14e44e 100644
--- a/src/glsl/list.h
+++ b/src/glsl/list.h
@@ -129,6 +129,13 @@ struct exec_node {
#endif
};
+static inline void
+exec_node_init(struct exec_node *n)
+{
+ n->next = NULL;
+ n->prev = NULL;
+}
+
static inline const struct exec_node *
exec_node_get_next_const(const struct exec_node *n)
{