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authorJosé Fonseca <[email protected]>2010-07-29 19:38:02 +0100
committerJosé Fonseca <[email protected]>2010-07-29 19:38:02 +0100
commit02da55676bd483df5e8540e079f53c7f41178025 (patch)
tree1bb8a1d6276d826f1c587899bbebe63c5c7f9bc9
parent5f90e76c54bbf4456c977b3cbca450d7a570179e (diff)
Revert "gallivm: fix lp_build_sample_offset() crash when indexing a 1-D texture"
This reverts commit 5f90e76c54bbf4456c977b3cbca450d7a570179e. Bad cherry-pick.
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
index 655c4fb901a..0fd014ab9b3 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
@@ -179,9 +179,6 @@ lp_build_sample_offset(struct lp_build_context *bld,
LLVMValueRef y_offset = lp_build_mul(bld, y, y_stride);
offset = lp_build_add(bld, offset, y_offset);
}
- else {
- *out_j = bld->zero;
- }
if (z && z_stride) {
LLVMValueRef z_offset = lp_build_mul(bld, z, z_stride);