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author | Dave Airlie <[email protected]> | 2016-11-30 00:26:47 +0000 |
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committer | Bas Nieuwenhuizen <[email protected]> | 2016-12-18 20:52:20 +0100 |
commit | ef5f59c9a979bbba7f42ba6cadc9dafdcac99380 (patch) | |
tree | 420cf279a9efcc2b1a5e3974c6b0b1abdf9335ab /.travis.yml | |
parent | 983af3a6d11d8d1dcd3c23514f92abceb664642f (diff) |
radv: implement image->image copies using compute shader
This is required for having a separate compute queue, we
probably can't use this on GFX queue due to DCC.
v2: Set coord_components = 2 for itoi texture fetch. (Bas)
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to '.travis.yml')
0 files changed, 0 insertions, 0 deletions