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author | Samuel Pitoiset <[email protected]> | 2018-01-24 17:44:35 +0100 |
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committer | Samuel Pitoiset <[email protected]> | 2018-01-26 12:14:27 +0100 |
commit | b358e0e67fac397713bc00e0b8e0278d691af282 (patch) | |
tree | fab258d2bcb44f91b365637b65293243f7dc38ac /.travis.yml | |
parent | b9e2f78d6e0cd7d562ffd9030768bd96ecc8ecd3 (diff) |
ac/shader: scan if fragment shaders write memory
It's better to do that in ac_shader_info.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to '.travis.yml')
0 files changed, 0 insertions, 0 deletions