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authorIan Romanick <[email protected]>2015-12-03 12:22:23 -0800
committerIan Romanick <[email protected]>2015-12-14 13:09:15 -0800
commit96dc732ed81f48d8bbc7aa6fb4d9c2833b691189 (patch)
treef66c83ebeef6a693f19cee6078c36a7aad6058bd /.travis.yml
parent71135e275fd99d29e6e67d830c7c1bced662322f (diff)
meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER
GL_DRAW_FRAMEBUFFER does not exist in OpenGL ES 1.x, and since _mesa_meta_begin hasn't been called yet, we have to work-around API difficulties. The whole reason that GL_DRAW_FRAMEBUFFER is used instead of GL_FRAMEBUFFER is that the read framebuffer may be different. This is moot in OpenGL ES 1.x. I have another patch series that would also fix this (by removing the calls to _mesa_BindFramebuffer and friends), but it's not quite ready yet... and I think it may be a bit heavy for some stable branches. Consider this a stop-gap fix. Signed-off-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93215 Cc: "11.0 11.1" <[email protected]> Reviewed-by: Anuj Phogat <[email protected]>
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