diff options
author | Icecream95 <[email protected]> | 2020-05-17 16:26:00 +1200 |
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committer | Eric Engestrom <[email protected]> | 2020-05-20 20:55:20 +0200 |
commit | a18df71c6789c5cb8384ad8791541a67ac836928 (patch) | |
tree | e227d3671498ce8da5c1de3a970536670a41d2b2 /.pick_status.json | |
parent | 6b7e48f160b64a1a28e1d3c122dcccaa434e74b2 (diff) |
panfrost: Enable PIPE_CAP_VERTEX_COLOR_UNCLAMPED
This tells Mesa to clamp vertex colours in the vertex shader.
This improves rendering in a number of games such as Extreme Tux
Racer and H-Craft Championships.
Cc: 20.1 <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5075>
(cherry picked from commit faf28b83fddad6f12e536360690031b9ff2039c3)
Diffstat (limited to '.pick_status.json')
-rw-r--r-- | .pick_status.json | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/.pick_status.json b/.pick_status.json index 0982d1ab5b1..2edb04414f6 100644 --- a/.pick_status.json +++ b/.pick_status.json @@ -211,7 +211,7 @@ "description": "panfrost: Enable PIPE_CAP_VERTEX_COLOR_UNCLAMPED", "nominated": true, "nomination_type": 0, - "resolution": 0, + "resolution": 1, "master_sha": null, "because_sha": null }, |