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authorEric Anholt <[email protected]>2018-12-26 22:45:04 -0800
committerEric Anholt <[email protected]>2019-01-08 13:03:41 -0800
commit6051c11d17645b973f975b25cfdebc027dc36be7 (patch)
treea8165263f0db7569c44358dfeced251b4c862dfb /.mailmap
parent3fcec4a5505a51e90b07be8c392189fa7799d368 (diff)
nir: Add nir_lower_tex support for Broadcom's swizzled TG4 results.
V3D returns the texels in a different order in the resulting vec4 from what GLSL wants, so we need to put in a swizzle. Fixes dEQP-GLES31.functional.texture.gather.basic.2d.rgba8.base_level.level_1 Reviewed-by: Jason Ekstrand <[email protected]>
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