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authorMathias Fröhlich <[email protected]>2018-11-01 19:03:26 +0100
committerMathias Fröhlich <[email protected]>2018-11-26 07:57:10 +0100
commit2a3eae82a11bf9b7bf2d10b33a31502eeaeaebe6 (patch)
tree68db056aa76d762b3128d9f7cfabdc6d96f8c9fe /.mailmap
parenta00a8fb8d19e274c454c69cc0c88cec05d4d6e9a (diff)
mesa/st: Use binding information from the VAO in feedback rendering.
Use VAO binding information in feedback rendering. In theory it should reduce the amount of buffer objects scheduled for rendering. Feedback rendering is implemented in a crude way anyhow, so I do not expect much gain here. But for the sake of code reuse we should use the same code for the same task. And finally if feeback rendering may get improved the array setup is already well done there. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
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