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authorAndreas Baierl <[email protected]>2020-02-19 16:49:07 +0100
committerDylan Baker <[email protected]>2020-02-25 08:54:33 -0800
commit16615264b2139fc68e51fab94e7800e0b615be2a (patch)
tree87d09cfe81230f634396ccc0feb74952849d311a /.gitlab-ci
parent555bf5f99118cf15504ca3c81c12d0a05f36caa9 (diff)
gitlab-ci: lima: Add flaky tests to the skips list
Reviewed-by: Vasily Khoruzhick <[email protected]> Reviewed-by: Tomeu Vizoso <[email protected]> Signed-off-by: Andreas Baierl <[email protected]> Cc: <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3884> (cherry picked from commit 31a8075678f6517278985fe8bbaaec5100d7d826)
Diffstat (limited to '.gitlab-ci')
-rw-r--r--.gitlab-ci/deqp-lima-fails.txt2
-rw-r--r--.gitlab-ci/deqp-lima-skips.txt8
2 files changed, 7 insertions, 3 deletions
diff --git a/.gitlab-ci/deqp-lima-fails.txt b/.gitlab-ci/deqp-lima-fails.txt
index c85e28b4cc9..506e5398e03 100644
--- a/.gitlab-ci/deqp-lima-fails.txt
+++ b/.gitlab-ci/deqp-lima-fails.txt
@@ -179,9 +179,7 @@ dEQP-GLES2.functional.shaders.random.exponential.fragment.37
dEQP-GLES2.functional.shaders.random.exponential.fragment.5
dEQP-GLES2.functional.shaders.random.exponential.fragment.74
dEQP-GLES2.functional.shaders.random.texture.fragment.28
-dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.65
-dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias
dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4_bias
dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias
diff --git a/.gitlab-ci/deqp-lima-skips.txt b/.gitlab-ci/deqp-lima-skips.txt
index 6eef5ca0230..faafcf8d83e 100644
--- a/.gitlab-ci/deqp-lima-skips.txt
+++ b/.gitlab-ci/deqp-lima-skips.txt
@@ -15,12 +15,18 @@ dEQP-GLES2.functional.shaders.invariance.mediump.common_subexpression_1
dEQP-GLES2.functional.shaders.invariance.lowp.common_subexpression_1
# Flaky
+dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_1f
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_2f
+dEQP-GLES2.functional.default_vertex_attrib.float.vertex_attrib_3f
dEQP-GLES2.functional.fbo.completeness.size.distinct
dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed
+dEQP-GLES2.functional.shaders.builtin_variable.frontfacing
dEQP-GLES2.functional.shaders.random.exponential.fragment.94
dEQP-GLES2.functional.shaders.random.all_features.fragment.55
-dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
+dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1
+dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69
# Driver bugs causing GPU errors
dEQP-GLES2.functional.shaders.loops.while_constant_iterations.nested_sequence_vertex