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authorVasily Khoruzhick <[email protected]>2020-03-09 19:34:43 -0700
committerMarge Bot <[email protected]>2020-03-16 23:08:06 +0000
commitb7d89476f1e7d0f3b9e751887f42b750a5ec216e (patch)
treea17d6287aaf020e79902fef1e74682711087ae03 /.gitlab-ci/deqp-lima-skips.txt
parent8c1bcc8555ab17a1df043ebc8c2a3ebcf6c400bc (diff)
lima/gpir: kill dead writes to regs in DCE
Writes to regs that are never read will confuse regalloc since they are never live and don't conflict with any regs. Kill them to prevent overwriting another live reg. Reviewed-by: Andreas Baierl <[email protected]> Signed-off-by: Vasily Khoruzhick <[email protected]> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4125> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4125>
Diffstat (limited to '.gitlab-ci/deqp-lima-skips.txt')
-rw-r--r--.gitlab-ci/deqp-lima-skips.txt7
1 files changed, 0 insertions, 7 deletions
diff --git a/.gitlab-ci/deqp-lima-skips.txt b/.gitlab-ci/deqp-lima-skips.txt
index 0ee0188885e..83b241f34d1 100644
--- a/.gitlab-ci/deqp-lima-skips.txt
+++ b/.gitlab-ci/deqp-lima-skips.txt
@@ -26,18 +26,11 @@ dEQP-GLES2.functional.shaders.random.all_features.fragment.55
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1
dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69
-# Driver bugs causing GPU errors
-dEQP-GLES2.functional.shaders.loops.while_constant_iterations.nested_sequence_vertex
-dEQP-GLES2.functional.shaders.loops.while_constant_iterations.conditional_body_vertex
-dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.conditional_continue_vertex
-dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.double_continue_vertex
-
# Hangs / OOM
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read
dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
-dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex
dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex