diff options
author | Vasily Khoruzhick <[email protected]> | 2020-03-09 19:34:43 -0700 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-03-16 23:08:06 +0000 |
commit | b7d89476f1e7d0f3b9e751887f42b750a5ec216e (patch) | |
tree | a17d6287aaf020e79902fef1e74682711087ae03 /.gitlab-ci/deqp-lima-skips.txt | |
parent | 8c1bcc8555ab17a1df043ebc8c2a3ebcf6c400bc (diff) |
lima/gpir: kill dead writes to regs in DCE
Writes to regs that are never read will confuse regalloc since they
are never live and don't conflict with any regs. Kill them to prevent
overwriting another live reg.
Reviewed-by: Andreas Baierl <[email protected]>
Signed-off-by: Vasily Khoruzhick <[email protected]>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4125>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4125>
Diffstat (limited to '.gitlab-ci/deqp-lima-skips.txt')
-rw-r--r-- | .gitlab-ci/deqp-lima-skips.txt | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/.gitlab-ci/deqp-lima-skips.txt b/.gitlab-ci/deqp-lima-skips.txt index 0ee0188885e..83b241f34d1 100644 --- a/.gitlab-ci/deqp-lima-skips.txt +++ b/.gitlab-ci/deqp-lima-skips.txt @@ -26,18 +26,11 @@ dEQP-GLES2.functional.shaders.random.all_features.fragment.55 dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1 dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69 -# Driver bugs causing GPU errors -dEQP-GLES2.functional.shaders.loops.while_constant_iterations.nested_sequence_vertex -dEQP-GLES2.functional.shaders.loops.while_constant_iterations.conditional_body_vertex -dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.conditional_continue_vertex -dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.double_continue_vertex - # Hangs / OOM dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read -dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_read_vertex dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex |