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authorRob Clark <[email protected]>2019-11-21 10:54:13 -0800
committerRob Clark <[email protected]>2019-11-22 13:48:29 -0800
commit215866523b2091cc3a491337919ab00af7db1030 (patch)
tree889d393fbf6cf6a0c48d560ad1f5904adb2f4ad9 /.gitlab-ci/deqp-freedreno-a630-skips.txt
parent9f422cbe1cb7049f86ec20f889452e8544ab3fee (diff)
gitlab-ci/freedreno/a6xx: remove most of the flakes
xfb + lines/points still flakes too frequently (and the problem isn't even related to xfb), but we can add the rest back into this mix now. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to '.gitlab-ci/deqp-freedreno-a630-skips.txt')
-rw-r--r--.gitlab-ci/deqp-freedreno-a630-skips.txt23
1 files changed, 4 insertions, 19 deletions
diff --git a/.gitlab-ci/deqp-freedreno-a630-skips.txt b/.gitlab-ci/deqp-freedreno-a630-skips.txt
index 0bacc9f0035..71f2d2416e2 100644
--- a/.gitlab-ci/deqp-freedreno-a630-skips.txt
+++ b/.gitlab-ci/deqp-freedreno-a630-skips.txt
@@ -10,27 +10,12 @@ dEQP-GLES[0-9]*.stress.*
dEQP-GLES[0-9]*.functional.flush_finish.*
# Unstable test results
-dEQP-GLES3.functional.fragment_out.random.*
-dEQP-GLES3.functional.transform_feedback.*
+#dEQP-GLES3.functional.fragment_out.random.*
+dEQP-GLES3.functional.transform_feedback.*points.*
+dEQP-GLES3.functional.transform_feedback.*lines.*
dEQP-GLES31.functional.primitive_bounding_box.*
-dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array.*
-
-# Seen a couple flakes on this one. Note that valgrind complains about
-# some things in deqp reference renderer on this one. Not sure if that
-# is a real problem or perhaps valgrind gets confused about unitialized
-# z24 channel in z24s8?? Let's just skip this one for now:
-dEQP-GLES3.functional.fbo.msaa.2_samples.stencil_index8
-
-# Two reports of spurious failures on unrelated MRs (2019-09-27, 2019-10-05)
-dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.r16ui_2d
-
-# Layered rendering is sysmem only and needs working clears
-dEQP-GLES31.functional.geometry_shading.layered.*
-dEQP-GLES31.functional.geometry_shading.instanced.*layer.*
+#dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array.*
# Intermittent timeout
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23
-# Repeated intermittent fails with vulkan-cts-runner (where test ordering is
-# shuffled around compared to a single-threaded deqp run)
-dEQP-GLES3.functional.fbo.blit.conversion.r16.*_to_r.*16.*