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authorSamuel Iglesias Gonsálvez <[email protected]>2018-07-09 09:46:59 +0200
committerAndres Gomez <[email protected]>2019-09-17 23:39:18 +0300
commit1e0e3ed15a8cfb98a182714bcb3e55cfab5c3df7 (patch)
treef43a7a815e6e9ac306651ca21bf1ee7dd2ec79d4 /.gitlab-ci/deqp-default-skips.txt
parentf097247dd831da9b6e48baebc8b91efec3afcd28 (diff)
nir: fix denorms in unpack_half_1x16()
According to VK_KHR_shader_float_controls: "Denormalized values obtained via unpacking an integer into a vector of values with smaller bit width and interpreting those values as floating-point numbers must: be flushed to zero, unless the entry point is declared with the code:DenormPreserve execution mode." v2: - Add nir_op_unpack_half_2x16_flush_to_zero opcode (Connor). v3: - Adapt to use the new NIR lowering framework (Andres). v4: - Updated to renamed shader info member and enum values (Andres). v5: - Simplify flags logic operations (Caio). Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Signed-off-by: Andres Gomez <[email protected]> Reviewed-by: Connor Abbott <[email protected]> [v2]
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