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authorJonathan Marek <[email protected]>2020-07-04 11:46:02 -0400
committerMarge Bot <[email protected]>2020-07-09 23:30:33 +0000
commit9c23afebbe42ccef94bf0a5a9ec305de850fb098 (patch)
treeb156302c18396d55b98732b1f13765edf9c2c9e9 /.gitlab-ci/create-cross-file.sh
parent8dfa072ed82df2224cbe9170728665a9b507a859 (diff)
freedreno/ir3: fix setup_input for sparse vertex inputs
With turnip we can have sparse input variables like: decl_var shader_in INTERP_MODE_NONE float @1 (VERT_ATTRIB_GENERIC1.x, 1, 0) decl_var shader_in INTERP_MODE_NONE float @2 (VERT_ATTRIB_GENERIC1.y, 1, 0) decl_var shader_in INTERP_MODE_NONE float @3 (VERT_ATTRIB_GENERIC1.w, 1, 0) Example of a test fixed: dEQP-VK.glsl.440.linkage.varying.component.vert_in.vec2.as_float_float_unused Signed-off-by: Jonathan Marek <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5818>
Diffstat (limited to '.gitlab-ci/create-cross-file.sh')
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