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authorNicolai Hähnle <[email protected]>2017-07-12 15:38:57 +0200
committerNicolai Hähnle <[email protected]>2017-07-13 13:01:15 +0200
commitc22e3c5373ad0df160f13fe8271c32e8d7e61b43 (patch)
tree84661af454b0d93378513602d68208125216cfc3 /.gitignore
parent81fb1547772d42c527318837d4207ecdb6899e5d (diff)
radeonsi/gfx9: fix crash building monolithic merged ES-GS shader
Forwarding from the ES prolog to the ES just barely exceeds the current maximum array size when 16 vertex attributes are used. Give it a decent bump to account for merged shaders having up to 32 user SGPRs. Fixes a crash in GL45-CTS.multi_bind.draw_bind_vertex_buffers. Cc: [email protected] Reviewed-by: Marek Olšák <[email protected]>
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