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author | Nicolai Hähnle <[email protected]> | 2017-07-12 15:38:57 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2017-07-13 13:01:15 +0200 |
commit | c22e3c5373ad0df160f13fe8271c32e8d7e61b43 (patch) | |
tree | 84661af454b0d93378513602d68208125216cfc3 /.gitignore | |
parent | 81fb1547772d42c527318837d4207ecdb6899e5d (diff) |
radeonsi/gfx9: fix crash building monolithic merged ES-GS shader
Forwarding from the ES prolog to the ES just barely exceeds the current
maximum array size when 16 vertex attributes are used. Give it a decent
bump to account for merged shaders having up to 32 user SGPRs.
Fixes a crash in GL45-CTS.multi_bind.draw_bind_vertex_buffers.
Cc: [email protected]
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to '.gitignore')
0 files changed, 0 insertions, 0 deletions