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author | Kenneth Graunke <[email protected]> | 2015-03-06 01:22:49 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2015-03-08 20:04:01 -0700 |
commit | c6f2abe67e38c52361a1d342dca6ec5ed7747913 (patch) | |
tree | 5dda9a9c6a6e987e6fcf8867af220fd32b2bbad6 /.gitignore | |
parent | b200cbb0a41aaebb007668f870a483f0b9ecd898 (diff) |
nir: Plumb the shader stage into glsl_to_nir().
The next commit needs to know the shader stage in glsl_to_nir().
To facilitate that, we pass the gl_shader rather than the raw exec_list
of instructions. This has both the exec_list and the stage.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to '.gitignore')
0 files changed, 0 insertions, 0 deletions