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authorAxel Davy <[email protected]>2018-09-15 21:53:25 +0200
committerAxel Davy <[email protected]>2018-09-25 22:05:24 +0200
commit0eeb583650c64e789e0bfa7b3194310c5c44ba4f (patch)
tree8271aa0f42f7f0cfa0a88a9fa07e9092ea268431 /.gitignore
parentdcfde02bb0f0b9fdd8d45a22540683fe0aaab9ec (diff)
st/nine: Don't call SetCursor until a cursor is set
The previous code was ignoring the input until a cursor is set inside d3d (with SetCursorProperties), as expected by wine tests. However it did still make a call to ID3DPresent_SetCursor, which would result into a SetCursor(NULL) call, thus hidding any cursor set outside d3d, which we shouldn't do. Add comment about not avoiding redundant ID3DPresent_SetCursor calls once a cursor has been set in d3d, as it has been tested to cause regressions. Fixes: https://github.com/iXit/Mesa-3D/issues/197 Signed-off-by: Axel Davy <[email protected]>
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