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authorRoland Scheidegger <[email protected]>2013-02-07 12:54:41 -0800
committerRoland Scheidegger <[email protected]>2013-02-08 16:32:30 -0800
commit67906f91c9b924306d6bfec5d718b6225390205d (patch)
treee7d090d95f33b70f7c5a640d92a899c36ae0ddea /.gitignore
parent8e44f4117a9c73ea336063f7c2fbf4d6a592eeae (diff)
llvmpipe: first steps of adding dual source blend support
This adds support of the additional blending factors to the blend function itself, and also enables testing of it in lp_test_blend (which passes). Still need to add the glue code of linking fs shader outputs to blend inputs in llvmpipe, and probably need to add special handling if destination doesn't include alpha (which lp_test_blend doesn't test). Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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