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author | Samuel Pitoiset <[email protected]> | 2018-08-22 12:34:13 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2018-08-22 13:57:18 +0200 |
commit | 24ee53231da84a1be5ec08abebe8a2ff6aa019ca (patch) | |
tree | e66a69d17b430bda13f4f33d4c1bd6eb5a1823e1 /.gitattributes | |
parent | bea4d4c78c3a6a85d1c7d0ad5c2c5694e19d20f2 (diff) |
radv: remove dead variables after splitting per member structs
Otherwise, nir_lower_clip_cull_distance_arrays might report
wrong number of output clips/culls because it relies on
shader output variables and some of them might be dead.
This fixes a rendering issue with Dolphin and Super Mario
Sunshine.
Fixes: b0c643d8f5 ("spirv: Use NIR per-member splitting")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107610
CC: 18.2 <[email protected]>
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to '.gitattributes')
0 files changed, 0 insertions, 0 deletions