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authorEric Anholt <[email protected]>2013-06-03 15:12:49 -0700
committerEric Anholt <[email protected]>2013-06-17 15:26:20 -0700
commitb65b1c3148ad7ebaaca422bc572dead0864dcd6a (patch)
tree8812998b539c593f38d2f71b1a296a5882132832 /.gitattributes
parent9e8400f4c95bde1f955c7977066583b507159a10 (diff)
mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().
Intel had brokenness here, and I'd like to continue moving Mesa toward hiding 1D_ARRAY's ridiculousness inside of the core, like we did with MapTextureImage. Fixes copyteximage 1D_ARRAY on intel. There's still an impedance mismatch in meta when falling back to read and texsubimage, since texsubimage expects coordinates into 1D_ARRAY as (width, slice, 0) instead of (width, 0, slice). v2: Fix offset of scanline reads from the source. (Thanks Brian!), replace dd.h comment with Paul's text and replace early exit with an assert. Reviewed-by: Brian Paul <[email protected]> (v1) Reviewed-by: Kenneth Graunke <[email protected]> (v1) Reviewed-by: Paul Berry <[email protected]> (v1)
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