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author | Brian Paul <[email protected]> | 2015-10-15 11:54:06 -0600 |
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committer | Brian Paul <[email protected]> | 2015-10-20 12:52:40 -0600 |
commit | d11fefa96165836ffeed531a74319a64aa98a696 (patch) | |
tree | 8d5df86bf97d91a5d142e0844954b6b535f2cbe1 /.gitattributes | |
parent | cf405922eb2bd4d1dfae896caa9d58980875e7ec (diff) |
st/mesa: optimize 4-component ubyte glDrawPixels
If we didn't find a gallium surface format that exactly matched the
glDrawPixels format/type combination, we used some other 32-bit packed
RGBA format and swizzled the whole image in the mesa texstore/format code.
That slow path can be avoided in some common cases by using the
pipe_samper_view's swizzle terms to do the swizzling at texture sampling
time instead.
For now, only GL_RGBA/ubyte and GL_BGRA/ubyte combinations are supported.
In the future other formats and types like GL_UNSIGNED_INT_8_8_8_8 could
be added.
v2: fix incorrect swizzle setup (need to invert the tex format's swizzle)
Reviewed by: Jose Fonseca <[email protected]>
Diffstat (limited to '.gitattributes')
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