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authorKenneth Graunke <[email protected]>2014-12-31 18:06:41 -0800
committerKenneth Graunke <[email protected]>2015-01-04 21:31:40 -0800
commit0b98b2bf535d6e6b6b02c0d47ea03f98adf42f15 (patch)
tree487c13bf558d349180de02578c9a91e37c728e66 /.gitattributes
parentd41cf9fb60cc4f2183daa4fd58fad72bf7e75f85 (diff)
i965: Make the precompile ignore DEPTH_TEXTURE_MODE on Gen7.5+.
Gen7.5+ platforms that support the "Shader Channel Select" feature leave key->tex.swizzles[i] as SWIZZLE_NOOP except when GL_DEPTH_TEXTURE_MODE is GL_ALPHA (which is really uncommon). So, the precompile should leave them as SWIZZLE_NOOP (aka SWIZZLE_XYZW) as well. We didn't notice this because prog->ShadowSamplers is not set correctly. The next patch will fix that problem. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87886 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
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