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authorTom Stellard <[email protected]>2015-04-10 17:07:16 +0000
committerTom Stellard <[email protected]>2015-04-14 13:37:05 +0000
commitc6d79ed289a75f13c65f011be870f7e43a0fedc7 (patch)
treed5e89b092930c2c02559906c171bc26ae9982a52 /.gitattributes
parent2569c7109d466137ac2b9964db3427ccf2bbf49e (diff)
radeon/llvm: Run LLVM's instruction combining pass
This should improve code quality in general and will help with some future changes to how we emit kill instructions. shader-db shows a few regressions, but these don't seem to be the result of deficiencies in instcombine. They're mostly caused by the scheduler making different decisions than before. shader-db stats (bonaire): 979 shaders Totals: SGPRS: 35056 -> 34872 (-0.52 %) VGPRS: 20624 -> 20696 (0.35 %) Code Size: 764372 -> 749032 (-2.01 %) bytes LDS: 11 -> 11 (0.00 %) blocks Scratch: 12288 -> 12288 (0.00 %) bytes per wave Totals from affected shaders: SGPRS: 13264 -> 13072 (-1.45 %) VGPRS: 8248 -> 8316 (0.82 %) Code Size: 486320 -> 470992 (-3.15 %) bytes LDS: 11 -> 11 (0.00 %) blocks Scratch: 11264 -> 11264 (0.00 %) bytes per wave Increases: SGPRS: 6 (0.01 %) VGPRS: 20 (0.02 %) Code Size: 14 (0.01 %) LDS: 0 (0.00 %) Scratch: 0 (0.00 %) Decreases: SGPRS: 32 (0.03 %) VGPRS: 8 (0.01 %) Code Size: 244 (0.25 %) LDS: 0 (0.00 %) Scratch: 0 (0.00 %) *** BY PERCENTAGE *** Max Increase: SGPRS: 32 -> 48 (50.00 %) VGPRS: 12 -> 20 (66.67 %) Code Size: 216 -> 224 (3.70 %) bytes LDS: 0 -> 0 (0.00 %) blocks Scratch: 0 -> 0 (0.00 %) bytes per wave Max Decrease: SGPRS: 40 -> 32 (-20.00 %) VGPRS: 16 -> 12 (-25.00 %) Code Size: 368 -> 280 (-23.91 %) bytes LDS: 0 -> 0 (0.00 %) blocks Scratch: 0 -> 0 (0.00 %) bytes per wave *** BY UNIT *** Max Increase: SGPRS: 32 -> 48 (50.00 %) VGPRS: 28 -> 36 (28.57 %) Code Size: 39320 -> 40132 (2.07 %) bytes LDS: 0 -> 0 (0.00 %) blocks Scratch: 0 -> 0 (0.00 %) bytes per wave Max Decrease: SGPRS: 72 -> 64 (-11.11 %) VGPRS: 48 -> 40 (-16.67 %) Code Size: 6272 -> 5852 (-6.70 %) bytes LDS: 0 -> 0 (0.00 %) blocks Scratch: 0 -> 0 (0.00 %) bytes per wave Reviewed-by: Marek Olšák <[email protected]>
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